REVIEW · SAVANNAH
Savannah Terrors: Spirits & Spirits Haunted Pub Crawl
Book on GetYourGuide →Operated by US Ghost Adventures · Bookable on GetYourGuide
Savannah gets spooky, and your feet keep moving. This 2-hour crawl blends historic streets, haunted taverns, and chilling storytelling, with marquee stops like Original Pinkie Masters, 17hundred90, Colonial Park Cemetery, and Sixpence Pub. I love how you get both atmosphere and context as you go, and I especially like the stop built around the Chatham Artiller Punch, the drink tied to Savannah’s survival. The main thing to consider is walking stamina: it is not recommended if you can’t handle more than about a mile.
You’ll meet your guide at haunted Oglethorpe Square. The square is small, so you should spot them easily with a black USGA-branded t-shirt and a lantern. Also, the tour runs rain or shine, so wear shoes you trust on wet pavement and dress for sudden Savannah weather.
In This Review
- Key highlights to look for
- Why a haunted pub crawl in Savannah works
- Price and what you actually get for $30
- Where you start (and how the night stays organized)
- The walking reality: what your body needs for this crawl
- Original Pinkie Masters: a classic tavern stop with big-story energy
- 17hundred90: another tavern with a story-driven approach
- Colonial Park Cemetery: where the chills get specific
- Sixpence Pub: the temperature-drop moment
- The Chatham Artiller Punch: a drink with a Savannah-saving story
- How the guide and group keep the night fun
- Tips that make the crawl more enjoyable
- Who should book this tour
- Should you book Savannah Terrors: Spirits & Spirits Haunted Pub Crawl?
- FAQ
- How long is Savannah Terrors: Spirits & Spirits Haunted Pub Crawl?
- Where do you meet the guide?
- What’s included in the tour price?
- Are food and drinks included?
- Is there an age limit?
- What should I bring, and is video recording allowed?
Key highlights to look for

- Oglethorpe Square start: your guide shows up with a lantern and a black USGA t-shirt.
- Four named taverns: includes Original Pinkie Masters and 17hundred90.
- Colonial Park Cemetery: the tour’s chill-moment stop.
- Sixpence Pub: expect the temperature vibe to shift the moment you enter.
- Chatham Artiller Punch: a signature drink with a Savannah-saving story.
- Guides that keep it fun: guides like Ashley and Miranda are praised for keeping the group engaged.
Why a haunted pub crawl in Savannah works

Savannah is the kind of city where history shows up in the street layout, not just in plaques. So a crawl like this makes sense. Instead of sitting in one spot, you’re moving through the places where stories naturally belong, then pausing long enough to feel the mood.
This tour also keeps things grounded. You’re not just hearing random spooky lines. You’re getting well-researched, credible history paired with local ghost stories, and that combination tends to land better in a place like Savannah where the past is everywhere.
And yes, you’re getting pubs into the mix. That means the night has rhythm: walk, stop, listen, sip, repeat. For many people, that’s a more enjoyable way to experience the city than doing a straight walking history tour with no breaks.
You can also read our reviews of more tours and experiences in Savannah.
Price and what you actually get for $30

It’s $30 per person for about 2 hours, and you’re also paying for the structure: a live guide, planned stops, and time built in for each location. You’ll visit 8 historic, haunted sites, including 4 pubs, with 15–20 minutes to an hour at each stop depending on the location.
That value matters because you’re not just paying for stories. You’re paying for someone to connect the dots between Savannah’s buildings, locations, and legends while you’re on the move. The guide’s job is part history teacher, part host, part keeper of the spooky details.
One important reality check: food and drinks are not included. That doesn’t make the tour bad value, but it does change your plan. Decide before you go whether you want to order drinks at the stops, and whether you need a snack meal ahead of time so you’re comfortable during the crawl.
Where you start (and how the night stays organized)

The tour begins at haunted Oglethorpe Square. The meeting point is small, which helps. Your guide will be carrying a lantern and wearing a black USGA-branded t-shirt, so it’s pretty hard to miss them if you show up on time.
From there, you’ll walk from stop to stop around Savannah’s historic areas. The total duration is listed as 2 hours, but the pace depends on how long you spend at each location. The tour format gives you breathing room: expect short to longer pauses where you can take photos only if you’re not filming video, listen to the stories, and enjoy whatever you order.
Also note the practical stuff that shapes the experience:
- Comfortable shoes are a must.
- The tour is rain or shine, so plan for wet sidewalks.
- You need an ID for check-in (a copy is accepted).
- Video recording is not allowed, and smoking isn’t allowed.
One more logistics detail that can save time: it includes express security check. That’s especially useful when you’re trying to start a tour without delay.
The walking reality: what your body needs for this crawl

This is not a couch-friendly evening. It’s a pub crawl built on moving between historic stops, and the tour information is very clear that it isn’t recommended if you can’t walk more than one mile.
So I treat this as a stamina test disguised as fun. If you’re someone who gets sore after a short walk, you might want to pass or pair it with something lighter earlier in the day. If you’re okay walking around a historic district, you’ll likely be fine.
The upside is that the pace is broken up. You’re not trudging nonstop for two hours. You’re stopping often enough that your legs get a break, and your brain gets a story break too.
Original Pinkie Masters: a classic tavern stop with big-story energy
One of the named stops is Original Pinkie Masters, and that matters because it’s not every tour that gets a widely recognized tavern on the roster. This is a place where you can expect the “old Savannah” feeling to hit fast: the kind of atmosphere where people naturally slow down and start listening.
What I like about a stop like this on a haunted crawl is the balance. You get a pub setting, but you also get a story context that fits the location. The guide’s job is to connect the dots between the drinking culture and the haunted legends, without turning it into a lecture.
Time-wise, you should plan for a window anywhere from 15–20 minutes up to around an hour at stops, depending on how the tour is running. That’s enough time to hear the core story, take in the vibe, and make a decision about ordering a drink if you want one.
If you’re doing this for the paranormal angle, this kind of early tavern stop is a good way to set your mood before you reach the cemetery.
17hundred90: another tavern with a story-driven approach
The crawl also includes 17hundred90, which gives you a second named pub stop. In a two-hour window, having multiple anchor taverns is what turns a crawl into a real tour rather than a quick shuffle between locations.
Expect a similar approach: the guide shares local haunted happenings and credible history, then gives you time to soak up the setting. The key is that you’re not just walking past buildings. You’re taking part in the culture of the place, one stop at a time.
Since drinks are not included, consider 17hundred90 as a place to decide what you want to do about alcohol. If you plan to try a drink tied to the stories later (like the Chatham Artiller Punch), you might keep this stop lighter. If you want to treat the tour like a full night out, this is a natural spot to order a beverage that matches your comfort level.
Colonial Park Cemetery: where the chills get specific

This is the stop people remember. The tour description calls out Colonial Park Cemetery as infamous, and the vibe is built for maximum mood. You’re looking for a moment where the stories feel heavier, where the history shifts from “fun spooky” to something more unsettling.
On a crawl like this, cemetery stops do two useful things:
- They ground the haunting themes in real places.
- They change the tone for the rest of the night, so the final stops feel earned.
Your guide will lead you through the eerie background, mixing paranormal tales with well-researched context. And because you’ll have time on site, you can take in the surroundings instead of being rushed through.
If you’re sensitive to spooky content, it’s still not described as violent or intense, but it is framed to feel chilling. For many people, that’s exactly the point.
Sixpence Pub: the temperature-drop moment

Next up is Sixpence Pub, described as haunted in a way you’ll feel the moment you enter. The tour specifically calls out the experience of the temperature plummeting as you step inside, which is unusual enough to stand out in your memory even if you’ve done other haunted tours.
What I like about this kind of stop is the way it creates contrast. Outside, you’re in normal Savannah night air. Inside, the guide’s stories land with a physical cue. It helps make the haunting feel less like a script and more like a lived experience.
Again, you’ll get time to listen and look around. Since video recording isn’t allowed, you’ll be relying on memory and photos if permitted by the stop itself (not covered by the tour rules). Either way, Sixpence Pub is a great point to slow down, focus, and let the atmosphere do some of the work.
The Chatham Artiller Punch: a drink with a Savannah-saving story

A highlight on this crawl is a Chatham Artiller Punch, described as the drink that saved the city. Even if you skip alcohol, the story behind it is the kind of detail that makes this tour feel different from a generic ghost walk.
Savannah has a reputation for old-school craft and survival stories, and this is where the tour blends both. The guide’s explanation ties the drink to the city’s past, and it turns a bar offering into a historical reference point you’ll actually remember.
Because food and drinks aren’t included, treat this as your main planned order if you want to taste something tied to the theme. Decide ahead of time whether you want to try it, then pace yourself at earlier stops so you enjoy it instead of just rushing through it.
How the guide and group keep the night fun
This tour runs with a live English-speaking guide, and the reviews put a lot of emphasis on energy and clarity. Names that come up include Ashley and Miranda, both praised for being fun while also staying focused on the stories.
That combination matters. A good haunted tour isn’t just about ghost tales. It’s about pacing, group management, and making sure everyone stays engaged as you move. When you’re visiting multiple sites in a short timeframe, that ability to keep momentum is what turns a “set of stops” into a real experience.
The guide also helps you stay oriented. You’re given a clear start point in Oglethorpe Square, then you’re carried through the route. And because the tour includes express security check, you waste less time waiting and more time actually doing the tour.
One small note for your expectations: the tour lineup can change from tour to tour. That means you might not see the exact same combination of pubs and haunted sites every time you book. In practice, that keeps the experience feeling fresh rather than copy-paste.
Tips that make the crawl more enjoyable
A haunted pub crawl is part history, part night out. So plan like it’s both.
- Eat first. Food isn’t included, and your comfort matters on a walking tour.
- Bring one ID and keep it accessible. A copy is accepted, but don’t assume you can dig for it late.
- Skip video. Video recording isn’t allowed, so plan on audio memory and still photos if the stops allow them.
- Use real walking shoes. The tour isn’t recommended if you can’t walk more than one mile, so treat pavement and cobbles seriously.
- Dress for weather. It runs rain or shine, and Savannah can change fast.
- Order with strategy. If you want to try the Chatham Artiller Punch, you’ll enjoy it more if you don’t fully max out at every tavern stop.
Who should book this tour
This fits best if you want a fun evening with guided ghost stories in an authentic setting. You don’t need to be a die-hard paranormal fan. If you like history and you enjoy the feel of old Savannah bars and squares, you’ll get a lot out of the way the guide connects sites to legends.
You’ll probably have the best time if you:
- enjoy walking through a historic district at night
- like pub culture mixed with storytelling
- want a structured way to see multiple haunted places in a short timeframe
It’s probably not a great fit if:
- you can’t walk more than about a mile
- you’re under 21 (the tour isn’t suitable for people under 21)
- you’re hoping for a tour with food included or a fully seated experience
Should you book Savannah Terrors: Spirits & Spirits Haunted Pub Crawl?
If you want a two-hour night in Savannah that mixes haunted history with actual tavern atmosphere, this is a strong choice. The value isn’t just the $30 price tag. It’s the combination of 8 historic haunted stops, a live guide, and real time to experience each location instead of being rushed.
I’d book it if you’re the type who enjoys being outside, listening closely, and making a few smart drink decisions along the way. I’d skip it if walking more than a mile is tough for you, or if you prefer ghost stories without the pub-crawl pace.
FAQ
How long is Savannah Terrors: Spirits & Spirits Haunted Pub Crawl?
It lasts about 2 hours.
Where do you meet the guide?
You meet your guide at haunted Oglethorpe Square.
What’s included in the tour price?
The tour includes a visit to 8 historic, haunted sites (including 4 pubs), a knowledgeable guide, and authentic local ghost stories and credible history.
Are food and drinks included?
No. Food and drinks are not included.
Is there an age limit?
Yes. The tour is not suitable for people under 21.
What should I bring, and is video recording allowed?
Bring comfortable shoes and an ID card (a copy is accepted). Video recording is not allowed.
























