Baltimore Boos & Booze Haunted Pub Crawl

REVIEW · BALTIMORE

Baltimore Boos & Booze Haunted Pub Crawl

  • 4.549 reviews
  • 2 hours (approx.)
  • From $36.00
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Operated by Baltimore Ghosts By Us Ghost Adventures · Bookable on Viator

Traveller rating 4.5 (49)Duration2 hours (approx.)Price from$36.00Operated byBaltimore Ghosts By Us Ghost AdventuresBook viaViator

Fells Point, spooked with a pint in hand. I love the straight-to-the-bars plan that gets you to the right spots fast, and I love how the stories are tied to specific places like Bertha’s and the Admiral Fell Inn. One heads-up: each stop runs about 15 minutes, so you won’t have tons of time to linger in any single bar.

Guides like Zac, John, and Germar have been praised for mixing spooky storytelling with real Baltimore detail, plus keeping things fun instead of preachy. You’re in a small group, capped at 15 people, and the crawl starts at 5:45 pm, so it’s an easy evening plan without turning into a long hike.

You do pay for your own drinks, but that gives you control over your budget. If you’re up for a short, guided night around the waterfront, this is a solid way to see Baltimore after dark and still feel like you got your money’s worth.

Key highlights you’ll care about

Baltimore Boos & Booze Haunted Pub Crawl - Key highlights you’ll care about

  • Eight named stops around Fells Point and the harbor area, with roughly 15 minutes per stop
  • Poe at the bar angle at The Horse You Came In On Saloon, plus rye sips in the mix
  • Real local landmarks like 734 S Broadway (Bertha’s) and the Fell Family Cemetery
  • Hotel hauntings at the Admiral Fell Inn and the Waterfront Hotel, with attention on the third floor
  • A tongue-twister drinking game at Max’s Taphouse, if you want a laugh
  • Mobile ticket + small group (max 15), starting and ending at Max’s Taphouse

Why a waterfront ghost pub crawl makes sense in Baltimore

Baltimore Boos & Booze Haunted Pub Crawl - Why a waterfront ghost pub crawl makes sense in Baltimore
Fells Point is one of those areas where the buildings themselves feel like clues. This crawl uses that advantage: you’re not just hearing ghost talk in the abstract, you’re walking past the exact places the stories hang onto.

I also like that it stays in one tight nighttime zone. The stops are close enough that the pacing stays social, not sweaty, which matters when you’re doing eight locations and want to actually hear the guide between sidetracks.

You can also read our reviews of more tours and experiences in Baltimore.

Price and value: $36 for guided stops, not a free bar tab

Baltimore Boos & Booze Haunted Pub Crawl - Price and value: $36 for guided stops, not a free bar tab
At $36 per person for about two hours, the big value is the guide and the structure. You’re paying for someone to connect the dots between bars, hotels, and old local accounts, then move you from stop to stop so you don’t waste your first hour googling.

What’s not included is drinks. That’s pretty normal for this kind of crawl, but it’s worth planning for: you’ll likely spend more than $36 if you order a beer, rye, or cocktails at each stop. The good news is you’re not locked into any drink package, so you can set your own pace.

Meeting at Max’s Taphouse: timing, group size, and how fast you move

You start at Max’s Taphouse, 737 S Broadway, and you end back near the same spot. The tour runs about two hours and begins at 5:45 pm, which is a sweet spot in Fells Point: it’s early enough to get seated, but late enough that the area feels properly night-time.

With a maximum group size of 15, you’re not going to get lost in a crowd. Still, you should choose a spot where you can hear your guide clearly, especially since one review mentioned a guide who spoke very softly and affected the experience.

Stop-by-stop: the eight haunted stops you’ll hit

Baltimore Boos & Booze Haunted Pub Crawl - Stop-by-stop: the eight haunted stops you’ll hit
This is the backbone of the night: eight short sessions where you order a drink (if you want), hear the story tied to that location, and keep the group moving.

Stop 1: Max’s Taphouse (737 S Broadway) and a tongue-twister warm-up

You kick off at Max’s Taphouse with local beer in hand, plus reported hauntings as the opening act. If you’re game, you’ll also do a tongue-twister drinking game along the way, which is a simple way to break the ice without forcing anyone to be loud.

The practical upside here is timing. Starting at a familiar, active bar helps you get comfortable before the stories get darker.

Stop 2: 734 S Broadway and the Bertha’s building with hidden stories

Next is 734 S Broadway, tied to the popular Bertha’s bar and restaurant. The building has that cheerful green look, but the story you’ll hear focuses on what’s underneath the paint and what locals associate with the site’s darker past.

This stop is short, so don’t expect a full history lesson. Instead, think of it as setting the theme: Baltimore’s water-adjacent spots often have two faces—daytime charm and nighttime unease.

Stop 3: Fell Family Cemetery and late-night sightings

Then you slow down with a step back in time at the Fell Family Cemetery. The guide talks about the Fell family and includes the kind of accounts you hear when people swap stories late at night, including what and who visitors report seeing.

This is the stop that tends to feel most grounded and eerie, because cemeteries change the mood fast. If you’re sensitive to that kind of atmosphere, take your time absorbing the setting even if the allotted time is brief.

At The Horse You Came In On Saloon, you’re in rye territory with a Sagamore Rye. The big hook is the connection to Edgar Allan Poe and the idea of his last drink before he died, with the guide layering in the notion that Poe isn’t the only famous ghost in the mix.

Even if you’re not a hardcore Poe fan, this stop works because it gives you a recognizable anchor. It also gives you a fun excuse to try a specific spirit and keep the night themed.

Stop 5: 1639 Thames St and the 1800s secrets behind Rye Craft Cocktails

Rye Craft Cocktails at 1639 Thames St is next, and it has a reputation for being a popular watering hole with a darker backstory. The guide focuses on lesser-known stories tied to the 1800s and the “what really happened here” angle that makes the place feel more than just a good bar.

This is a good stop for people who like their ghost stories with a side of neighborhood realism. You’ll hear the kind of details that help you picture the area long before the current lineup of drinks existed.

Stop 6: Admiral Fell Inn and a hotel-haunting reputation

Now you shift from bars to lodging at the Admiral Fell Inn Baltimore Harbor (Ascend Hotel Collection). The stories here center on why it’s often referred to as one of the most haunted hotels in America, with accounts of noise at night and complaints about parties that weren’t actually happening.

Hotel hauntings tend to work well on a crawl because guests experience the same hallways and common areas. Even in a short stop, you get that sense of “the building is the character.”

Stop 7: Waterfront Hotel and the third-floor energy

After that, you head to the Waterfront Hotel, described as a former private residence turned hotel and tavern. The story includes reports from staff and hotel guests, with special attention on the third floor and the idea that it carries a strange, mysterious energy.

This is the stop that can feel like the “slow burn” of the night. You’ll leave with questions, not just chills, and that’s usually a sign the guide found the right level of spooky.

Stop 8: Cat’s Eye Pub for the final drink and a night wrap-up

You end at Cat’s Eye Pub, a lively tavern with nightly live entertainment. The guide ties the building’s long timeline back to hauntings, and you finish with a last drink while hearing the stories of the people who came before you.

If you want a clean landing, this final stop helps. You’re not walking into a finale that requires you to keep track of more directions, since you’re closing the loop.

The drinking part: games and ordering without getting steered

Baltimore Boos & Booze Haunted Pub Crawl - The drinking part: games and ordering without getting steered
Since alcohol isn’t included, you’re free to order what fits you. That said, the tour does build in drinking moments—especially at the start with that tongue-twister drinking game—so it’s not a “sit quietly for two hours” kind of evening.

My advice: decide your pace before you start. With about 15 minutes per location, you’ll be tempted to do one more round because the group is doing it. If you’re trying to keep the night comfy, stick to one drink type and repeat, or alternate with water between stops.

Also, if you’re traveling with someone who doesn’t drink, you can still enjoy the stories. The value isn’t the alcohol; it’s the guide and the locations.

Getting the most from the ghost stories (without turning it into a lecture)

Baltimore Boos & Booze Haunted Pub Crawl - Getting the most from the ghost stories (without turning it into a lecture)
The crawl leans on researched history plus local ghost stories, and the tone is meant to be entertaining. The best moments tend to come when the guide connects a specific detail to a specific place—why a bar exists where it does, what a building’s look hides, or why a cemetery story sticks in people’s minds.

One practical tip: stay close enough to hear, but not so close you’re stuck behind elbows. A quiet guide voice can kill the mood fast, and you don’t want to spend your best stop straining to catch words.

If you’re a fan of Edgar Allan Poe, you’ll likely get extra enjoyment from the saloon link. And if you like true-place storytelling, you’ll probably appreciate the Bertha’s building, the Fell Family Cemetery, and the two haunted hotel stops.

Who should book this, and who might want a different plan

Baltimore Boos & Booze Haunted Pub Crawl - Who should book this, and who might want a different plan
This works especially well if you like:

  • Bar-hopping that stays focused instead of aimless wandering
  • Short, guided stops that give you context fast
  • Spooky stories tied to real buildings and names you can point to later

It’s also a good choice if you have limited time. Two hours is long enough to feel like you did something special, and short enough that you can still keep the night going after the tour ends back at Max’s Taphouse.

A possible mismatch: if you want long hanging time in each bar or you hate group pacing, those 15-minute blocks might feel tight. This crawl is built for movement and listening, not for lounging.

Practical tips for a smoother Fells Point night

Baltimore Boos & Booze Haunted Pub Crawl - Practical tips for a smoother Fells Point night
Bring comfortable shoes. Even if the walking isn’t described as intense, you’re moving between eight stops, and Fells Point evenings can involve some uneven sidewalks.

Dress for the weather. The experience requires good weather, and if it’s canceled due to poor conditions you’ll be offered another date or a full refund.

If you rely on public transportation, the tour is described as near public transit. That helps if you don’t want to gamble on parking after 5:45 pm.

Service animals are allowed, and the tour says most people can participate, so plan around that comfort level if you have any specific needs.

Should you book Baltimore Boos & Booze Haunted Pub Crawl?

Yes, if you want a fun, structured way to see Fells Point at night and you like ghost stories that point to real addresses. The $36 price makes sense when you treat it as paying for the guide and the route, not for a full drinking package.

I’d especially book it if you enjoy Edgar Allan Poe connections, hotel hauntings, and places like Fell Family Cemetery where the setting does half the work for the mood. Just go in knowing the stops are brief, and you’ll get the best experience when you position yourself where you can hear clearly and keep the energy up for the group.

FAQ

How long is the Baltimore Boos & Booze Haunted Pub Crawl?

It lasts about 2 hours.

Where does the tour start and end?

It starts at Max’s Taphouse, 737 S Broadway, Baltimore, MD 21231, and ends back at the meeting point.

What is the price per person?

The price is $36.00 per person.

Are drinks included in the tour price?

No. Alcoholic beverages are not included in the price of the tour.

How many stops are there, and how long do you stay at each?

There are 8 stops, and each stop is listed as 15 minutes.

What time does the tour begin?

The start time is 5:45 pm.

Can I get a refund if I cancel or if weather is bad?

You can cancel for a full refund up to 24 hours in advance. The tour requires good weather; if it’s canceled due to poor weather, you’ll be offered a different date or a full refund.

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